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Power-ups for every Learn page

Points Shop

Stock up on boosts that work everywhere: Themes matching, Vocabulary drills, and Sentences builder. Earn faster, recover balloons quicker, and keep your streaks alive.

Shared across LearnStackable boostsSession-based timers
Balance: 0 ptsCart (pts): 0

Points Boosters

Accelerate points gains and keep momentum in any Learn experience.

Points Booster

+50% points on Themes, Vocabulary, and Sentences for 30 minutes.

Popular
120 pts

Perfect Streak

Forgives one mistake per session while keeping your accuracy bonus.

90 pts

Hint Saver

Hints cost -50% points for the next 3 sessions.

75 pts

Match Radar

Highlights two likely matches in Themes for one session.

60 pts

Balloon Upgrades

Keep playing even after mistakes. These apply everywhere balloons are used.

Balloon Refill

Instantly restore all balloons (lives) across Learn pages.

Quick fix
50 pts

Revival Speed

Revive balloons 2x faster for the next hour.

80 pts

Extra Balloons

+2 temporary balloons for 45 minutes.

110 pts

Emergency Pack

Auto-refill once when you drop to 0 balloons during a session.

140 pts

Bundles & boosts

Grab point packs that come bundled with limited-time boosters.

Starter Stack

500 points + Balloon Refill + Hint Saver.

Best value
5

Climber

1200 points + Perfect Streak + Revival Speed (3 uses).

9

Pro Sprint

2500 points + Points Booster (3x) + Extra Balloons (3x).

15

Cart

Cart (pts): 0

No items in cart yet.

My boosts

0 items

No stored boosts yet.

How it applies

  • • Themes: bonus points per perfect round; lives still cost balloons on mistakes.
  • • Vocabulary: boosts apply to session rewards and hint costs.
  • • Sentences: faster balloon recovery and discounted hints.
  • • All boosts are time- or session-scoped and can stack.

Note: This is a client-side mock. Wire to your billing/entitlements backend before launching.

FAQ

Do boosts stack across pages?
Yes. If you activate a booster in Vocabulary, it also applies when you switch to Themes or Sentences while its timer is active.
How are balloons affected?
Balloon refills and speed-ups change the same life system shown in the header and Learn games.
Real payments?
This page is UI-only. Wire it to your billing + entitlement checks before charging users.
Where do I see active boosts?
Add a badge to the header or Learn HUD to list active timers. (Not wired yet.)